Hi, I'm Wei Hao

Software Engineer & Simulation Engineer

I design and develop simulation-driven software systems. I am passionate about building tools that model complex real-world behavior, from interactive simulations to intelligent, data driven platforms.

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About Me

Passionate developer with a keen eye for simulation-driven software systems

Hello! I'm a Software and Simulation Engineer based in Singapore with a passion for creating engaging digital experiences. I specialize in interactive simulation and engineering-focused software systems. My background spans software engineering, simulation development, and robotics.

I'm constantly learning and staying up to date with the latest tech news, AI advances in technology and best practices.

Outside of software development, I stay active through table tennis and running, which help me reset and think clearly after long debugging sessions or complex problem solving. During my free time, I enjoy playing video games, especially those that require strategic thinking and quick reflexes.

During my time in National Service, I served as a Naval Diver (Frogman), an experience that shaped my discipline, resilience, and ability to stay calm under pressure, qualities I carry into my engineering work today.

WEI HAO • SOFTWARE ENGINEER • SIMULATION ENGINEER • ROBOTICS WEI HAO • SOFTWARE ENGINEER • SIMULATION ENGINEER • ROBOTICS

Featured Projects

A selection of my recent work and personal projects

Project 1 - PRISM

PRISM

PRISM was created during HackX 2025 Hackathon. As real-world police driving training is limited by safety, physical space, weather conditions, and the difficulty of recreating unpredictable high-risk scenarios. This Simulation aims to provide a safer, more flexible, and more data-driven training alternative.

Unity C#
Project 2 - EXODUS2

EXODUS2

A high-velocity movement-shooter following CPL CHAI on his vengeful assault against the Zephari homeworld after their failed invasion of Earth.

Custom Game Engine C++, C#
Project 3 - Precision Approach Radar Simulator

Precision Approach Radar Simulator

A radar-based air traffic control training simulator focused on manual approach guidance, landing sequencing, and decision-making under pressure.

Godot GDScript
Project 4 - Astro Cow

Astro Cow

Astro Cow is a cozy puzzle game set in space. You pilot a small UFO, jumping between planets to rescue stranded animals and deliver them safely to the target planet marked with a red flag. Each planet has its own gravity, so movement, timing, and positioning matter more than speed. Plan your jumps carefully, avoid drifting into danger, and figure out the best order to move animals without losing them to the void.

Alpha Engine C++

Skills & Technologies

The tools and technologies I work with

Core Programming & Software Engineering

C++ C# OpenCV HTML/CSS/JS Python Unity Unreal Engine Godot Engine TypeScript State Machines & System Design

AI, Simulation & Data Processing

Agent-Based Systems Simulation & Modeling Data Processing & Analysis Data-Driven Systems Pathfinding & Navigation

Tools & Others

Git/GitHub/GitLab VS Code Firebase Docker AWS Perforce Helix Core Copilot & other AI tools

Get In Touch

I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.